3D Dodecahedron for Burning Man 2024

3D Design Interactive Art Arduino LED
3D Dodecahedron for Burning Man 2024

Designed and built a large-scale dodecahedron installation with Teensy-driven addressable LEDs, using a geometry-aware pipeline (Blender modeling, simulation tooling, and projection mapping) for synchronized real-time visuals.

Project Overview

The build combined mechanical fabrication with a software toolchain that maps animation content onto 12 pentagonal faces. Geometry from Blender was converted into LED index maps and streamed as timed frame buffers to an Arduino Teensy for live playback and parameter tuning on site.

Some

Features

Watch the Project in Action

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